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Advertisement and such.

God
posted Apr 30, 12
EDIT: Check out our awesome banner made by Paranoizer!

Dear Genesis players,

Most of you know that the server is rather quiet / dead at the moment. I'm working on some additional advertising after I cleared some issues.

I'll make sure the server will flourish again, you can count on that!

Listen to a nice song while you wait till the server is running at 50-60 people again =D

Applejack I REALLY hope it gets up to 50-60 again I_I
paranoizer89 Awesome banner, I wonder who made it..
Eieio28 I CAN FEEL IT, I CAN FEEL IT TOO!
Dear Genesis community,

I previously said that I would try to make a weekly post but frankly, I was quite busy for 2-3 weeks.
Right now I'm trying to change the server again, because obviously... it was flawed. People warping into other people their territory, unraidable bases, bad management, lack of activity from me, lack of recruitment and the economy.

So I've decided to change a few things which I am listing below. I might update the list later on (which will be in orange letters).

List of possible changes (please note, these are ideas and aren't certain yet).


- The shop plots will be for Basic donors and up. We have about 80 shop plots, they should be used!

- Breakable obsidian. This should have been added ages ago. Some people will disagree, but raiding 
isn't rewarding any more when bases are just... unraidable.

- Possible map-wipe. There are a few reasons for this:
1) Because obsidian generators were still working when the server got revamped some time ago, people mined obsidian like crazy. Right now there's so much obsidian in circulation between players and factions that it's just not doable to break into factions that have a gazillion layers of obsidian around their base.

2) The other reason is because of the lack of keeping the map clean. The first thing an admin should do when he comes online is regeneration bombed lands, ruins of older factions that aren't being used any more, keep the spawning areas clean of lava/gaps etc. Because this hasn't been done the whole map is basically like Swiss cheese. Fixing most of it would just take too damn long.

3) The spawn wasn't working, it was beautiful (I admit) but the location (in the air) was confusing and hard to get off to for new players. So I'd like to copy/paste the (current) spawn onto the ground in a nice biome, and make some changes to it as well. (Also makes it easier to expand the spawn with more shops/donor city etc). And well, that's about it I guess.

- Admins/moderators will no longer be allowed to PvP. I'm sick and tired of people accusing my staff of abusing their powers (which they are not). So moderators/admins will need to have a second account which they can play/PvP on. (On this second account they will not have any privileges a staff member has)

- Warps will be gone. Instead, you will have multiple /home <name>'s. There are a few reasons for this, one of them being that it's hard to "block" /warp commands from combat TPing and faction land. The amount of homes will NOT be equal to the amount of warps you had. People were just getting around to easily, I want to make this server a bit more hardcore. I haven't decided on the exact amount yet.

- HeroBounty will be added. This is basically a user-controller hitlist! You can put a hit on your enemy and therefore making him a target of bountyhunters (players who like hunting them down). This will add a nice layer of PvP to the server.

- I will be changing the Moderator application with some tweaks.

- The server will be whitelisted! Not to worry, you're already on it. Everyone who has played on the server up till now will be added. This will filter out some kids and might appeal more to older/more mature players. New players will be able to apply on the minecraftforums.net thread or on our website.

- Faction economy will be added. Claiming land will cost money, forming an alliance will cost money and some other things that I haven't decided on) this is to push players to joining the economy so that their faction can be stronger / bigger, and to add more incentive to work together as a faction. Alliances will cost money because alliances have to be special and need to have a certain "weight". (If an alliance forms, players will think twice before attacking it because players actually put some effort into creating that alliance).

- There will be more severe punishments against people who misbehave. I won't share the details with you, but this is needed to keep the server clean of thugs who are just there to trash the place.

- Possibly more to come. 

Update: You will, of course, keep your mcMMO levels!

Update: There WILL be a map reset!

I hope this was the post you have been hoping for. Some people might dislike these ideas, some might not. These changes are needed to keep the server running and appealing. I can assure you that if I make changes, I make them with the best interest to the server.

If you have any questions about these changes, comment on this post or hit me up with a message on Skype. 


- God
cjmaster11 God i agree with pie and boombr that we should not have a whitelist it just isnt a good idea we need more people on the ...
Boombrshot Can we possible get rid of peaceful factions while we're at it? If not put really strict rules like player cap, no leavi ...
Lucaz172 How much will it take to break obsidian? Will it be TNT only, or will the 15 seconds for diamond pick be brought down to ...
Shoutbox
Hey God, what are some things you are advertising on? I wouldn't mind helping because I would like to see the server become what it used to be.
Server crash, fixing it now.
e cant proxxy the website
how does he proxxy a [link]
Use a Proxxy :p
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